Things that shape our gnomes personality

10/02/2009 at 7:41 am Leave a comment

Picture all the elements that make up a character. His home, his village, his arch nemesis.

Here I started with his home. I drew his mushroomed old rotted wooded home in the cave where his people live. I mean, if you lived in a cave you wouldn’t seem very approachable and you’d end up very withdrawn. So that adds to his shyness. And every story has to have a villain or someone that’s a contrast to the hero in some way.

In this case, I drew up a villainous bear that lurks in the woods where the gnomes go to look for food. As with all good characters he needs to have some physical characteristic that makes him stand out from others. So, I gave him a few scars and made him look pretty mean. On a side note. When drawing animals, try to stay away from realism. This is a comic tutorial, so give your animals some comic qualities. Like the human eyes and mouth I gave him. Makes it similar to what Disney used to do with their animated movies. Makes it your work. Not a realistic copy. So with the bear in the woods it makes the gnomes very fearful. You see the story developing?

Give us some thoughts on where you see the story going.

pic-for-rolands-guest-blog-10-feb-09

Sheena’s note: Scars are an interesting addition to a character. It shows that they have been in fights and lived. This probably means that the other characters have come off worse than them. Unless it is a very particular scar, like the strangulation mark on the gnome’s neck. This shows a trauma to a character.

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Entry filed under: Design. Tags: , , , , , , .

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